Mario + Rabbids: Sparks of Hope – Boss

In our boss guide to Mario + Rabbis: Sparks of Hope you can find out:

  • The best strategies for all boss fights in the game

In Mario + Rabbis: Sparks of Hope for Nintendo Switch hunt Mario and his friends of the malignant entity Misery across the galaxy. Before you have the final showdown with her, you first have to defeat seven other bosses. How you do this best-and in the end also Miserable'll tell you in this boss guide.

An important note in advance. Always heal your life completely before you tackle one of the boss fights described here. Also ensures that there are enough remedies in the form of super mushrooms. As a rule of thumb: two mushrooms for each hero used within your fighting team.

_ Note : This guide is continuously updated._

BOSS 1: Giant Claudius

Boss in: beam edge

Resistant to: All super effects

Recommended team composition: Mario, Luigi, Rabbi Peach

reward: Protectorion-Spark, Rubella, 85 coins, 50-Star Bits

It is best to bring this first big chunk by first compiling a team of ranged fighters . Mario, Luigi and Rabbi Peach are particularly suitable for this. In close combat you should avoid the giant Claudius. Because with a single pranked too, he pulls you large quantities of life energy.

Remember that the giant Claudius always moves towards the enemy, who has just attacked it and then added with an attack. This also applies in the middle of a round. To avoid direct confrontation, you should place your units as far away from him as possible. Ideally so that you can still attack it using a remote attack.

The best way to eliminate the giant Claudius is to distribute the heroes evenly over the card on each train and to continuously attack the boss in order to consistently reduce its life energy bar.

Mario

Care: During the fight, smaller enemies are repeatedly teleported into the arena in random positions. If there is cover, ignores these opponents as best and concentrates your fire almost exclusively on the giant Claudius. In the case of Mario and Luigi-if the situation allows-always use their Overwatch capabilities , that is, a heroic perspective or an iron look.

Boss 2: Trauma

Boss on the : boulders

Resistant to : frostbite

Recommended team composition : Luigi, Mario, Rabbi Peach

reward: Rabbi Rosalina, 130 coins, 210 stars bits, trauma memory

The duel against trauma is distributed over three phases , each changing the level design of the library. During the first phase, she surrounds herself with fiery henchmen and squeezers and sends Bomb-omb. Hold the latter at a distance and take them to detonation when there are other enemies in their explosion radius.

The bouncing squeezers are sensitive to mucus attacks , while it is best to combat the fiery henchmen with water attacks. Therefore, in front of the fight boneshaker (shock wave mucus), Aqua shaker (shock wave spider) and Aquarian (spray attack) and distribute them to your party.

attacks trauma with long-distance attacks , remains covered and does not come too close to her. Remember that it can noticeably weaken your movement ability and gun strength with its magic.

In phase 2, trauma shouts you and even more bomb-ombs on your neck. Caution: Due to the many tubes in the level, the bomb-ombs can get dangerously close to you. Check your positions in every round. Team jumps help to get around quickly and switch them off with a frenzy attack. The snipers can also be flanked by team jumps .

In Phase 3, the sniper and bomb-comb contingent is reinforced by Quencher. If you see that at least one squeeze and several other enemies frolic in a small room, use the boneshaker attack and then withdraw. Important: Trauma always attacks as soon as it has no cover and remains on the healing radius of Rabbi Peach.

Boss 3: Granite

Boss in : Prima-Paletti

Resistant to: Fire

Recommended team composition : Bowler, Luigi, Rabbi Luigi, Rabbi Peach

reward : Bowler, 140 coins, 250 stars bits, granite memory

Granite does everyone's name, because her body hardly does any harm due to regular attacks. In order to weaken your power points, you have to attract them to the areas covered in leaves within the arena , under which explosives barrels are stored. For this purpose, use Granite's standard behavioral patterns consistently.

This provides that she always pursues the opponent who has just attacked her. And right after she was hit. Obstacles simply run over the pile.

You entrench yourself in one of the explosives barrels and shoot at Granite, you can slowly lure them into this sector. Keep in mind that you carry out a pounding attack after each advance. It makes them perform this attack in the area of explosions and a gigantic explosion is the result.

Don't worry: your heroes do not harm during the explosions and are not catapulted from the arena, but back into the ring by the pressure wave. Another way to attract Granite near the explosive charge is the glittering Spark Dissonant . Once activated, his sounds magically attract all opponents in the area of action.

In this fight, also take eight in front of the upper empties wrapped in cowls. Your magic attacks pull out KP and transfer them to the Overlap. Best antidote: The shock attack buffs by Spark E-Lien . The Gumbos, however, plates you with frenzy attacks.

BOSS 4: Angry Wiggler with dark-time eyes

Boss in : Terra flora

Resistant to : No resistance

Recommended team composition : Mario, Rabbi Luigi, Rubella

reward : 165 coins, 350-Star Bits, Wagner's memory

The fight against this boss is special because you do not have to defeat the angry Wiggler, but only have to free from 16 dark eyes. You have a total of twelve rounds.

Select units before the start of the match that can attack several destinations at the same time . Mario's Galaxies duo-Blaster, Rabbi Luigi's target and Rebecca Galaxy Aeroclinge are ideal for this.

In combat, the angry Wiggler is constantly on the move and thus also the window times that proliferate on his body. Completes team jumps to get within reach of the goals. You should also carry two immunity magic for everyone in the team of 3 . Once activated, they protect against the super attacks of the Schneider for three rounds.

Super attacks either prevent the standard attacks from those affected or prevent them from being able to use sparks and techniques. Keyword techniques: pack up a few sparks that make attacks within a radius . You can quickly eliminate several eyes at the same time.

Caution: Towards the end of the round , several stolen storm the area . Keep distance and keep concentrating on the dark times. It is best to heal damage with super mushrooms. Don't be discouraged if one or even two heroes go to the ground. As soon as all eyes have been removed, you have won.

More Guides of Game:

  • Mario + Rabbis: Sparks of Hope-10 tips & tricks
  • Ghostbusters: Spirits Unleashed-tips for ghost hunters
  • Gotham Knights: 6 tips & tricks for prospective superheroes

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