Developer of Destiny 2 explains why the gaming

A game designer of Destiny 2, Max Nichols, deals with the theme of NFT apart: the technology is 2,021 to trending topic in gaming. Nichols explains why the technology in gaming has no place. They bring no advantages and disadvantages only.

What is this new gaming trend?

The technique NFT makes it possible to create unique digital objects on the blockchain that have a kind of serial number and can be freely traded. The idea is that these items can not be copied, are therefore limited, thereby be authentic and have the value that the buyer them attach. This value can be very high — a pixel yacht went recently for €572,000 away. In gaming some publishers see the opportunity to develop over NFT new models, buy by the players targeted digital items and sell — for example through auctions. Investors see in NFTs a way to generate a lot of money. It's about billions of US dollars.

Bungie's work culture, MY experience | Myelin Games Response to IGN article In the moments new company, your turn to develop games for this technology around. But established publishers like Ubisoft playing with the idea to integrate the technology into their existing games and to publish as cosmetic items with serial numbers. The reaction of the players on these items is generally negative.

In Gaming declared game designers, NFTs only has disadvantages, no advantages

So Bungee responded to the trend: For Bungee, the lead developer, Joe Blackburn, posted a picture of what he loves NFT: N EW F T rights against banks,

An allusion to the Raid Wrath of the Machine, which he created for Destiny first There, the keepers gave battle with the Cyborg tanks ANSIs.

This rejection of NFT appears to be rooted at Bungee. The game designer Max Nichols has addressed in October at length with NFT, explaining that that would have no place in gaming.

Nichols says even NFTs are harmful for gaming. Which would be harmful to the environment, would be suitable for scams and thus enrich fraudsters Even if you hide all this and is limited only to the view as gameplay designer, NFTs were harmful for gaming.

He explains:

All supposed benefits of NFTs to create a unique item and to allow players to make money are, not something to gauche NFTs. Players would earn for decades with gaming money by selling trading cards on Steam or accounts on eBay. Unique Items hung on the Code of games, but it need not NFTs or energy-hungry techniques such as blockchain.

A disadvantage of NFT looks Nichols that they bring an extrinsic motivation comes into play:

People actually play, to have fun — an intrinsic motivation to play for the sake of it. With NFTs they would also play to earn something — an extrinsic motivation to play to achieve something that has nothing to do with the actual activity.

Research shows that such extrinsic elements detract from the satisfaction of an action.

Nichols asks: Who you think because takes pleasure in WoW? A player or a gold seller?

Business interests bites make the best possible play forward with

From the perspective of gameplay designer NFTs because you are constantly in conflict. Every decision must then be considered: How do I get people to what to buy? The priority I want the best possible game make biting with a second equivalent target.

In each model, this idea will indeed influence repeatedly by business interests and compromised. Each payment model have influence:

In the case of subscription MMOs need the content stretched. In arcade games you needed points repeatedly fail hard on the player. In full price players would have accurate expectations for the length of the game or on the graph.

But sooner than gameplay designers developed titles full price in the '90s, turned the center everything around the question: How do I make the game as good as possible? If NFTs strengthen the business interests of game developers continue Nichols sees the danger that the focus will evolve from Let's make the game as good as possible, moving away.

Nichols is as gameplay designer so not a fan of NFTs. And the opinion seems to share at Bungee.

As you can see the elsewhere ? It is becoming an image that gameplay designers who are close to the fans, have no high opinion of NFTs. The head of the popular Path of Exile is quoted as saying to the idea of ​​NFTs: They should fuck off.

Why NFTs are still an issue that will occupy us in 2022, we see in other reports in the area of ​​multiplayer gaming:

New multiplayer game offers NFT land for 800,000 Euros to, is sold directly

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